Skip to main content

[STO] Multi-prong advancement.

I'm sure you've heard "slow and steady wins the race," right? How about, "don't put all your eggs in one basket?" "Failing to plan is planning to fail." Sure, they're cliches, but that doesn't make them any less sound as advice. And, right now, that's about where I'm at in terms of getting my D'Kora. So, my current game plan is...

Obtain Assets via Duty Officer Assignments



  • Obtain Dilithium to buy Zen with.
  • Obtain Dilithium to buy Common and Uncommon Unreplicatable Materials.
  • Obtain Energy Credits, Gold Pressed Latinum, Contraband, Prisoners, Duty Officers, and other salable/usable items to do more DOFF assignments.

Invest and Reinvest into Asset Holdings



  • Buy additional storage as needed to hold more assets, commodities, Duty Officers, etc.
  • Buy Master Keys to sell or unlock Lock Boxes for usable rewards (Duty Officer packs, items, Lobi Crystals).
  • Buy Dilithium with small amounts of Zen to purchase Dilithium-only assets.
  • Buy Commodities to aid in Duty Officer assignments, buy Duty Officer Packs to open/exchange down, etc.
  • Invest in ship to enable better PVE performance to obtain drops.
  • Invest in other characters to improve their ability to perform in normal PVE, Duty Officer assignments, and any investing roles they may have.

Returns


  • Sell Commodities, Duty Officers, Keys, etc., for Energy Credits.
  • Build up Investment Fund, keep separate from Profits.
  • Invest in Fleet Advancement with Duty Officers, Commodities, etc.
  • Help Fleet mates with ships, characters, etc.
  • Get D'Kora.

Comments

Popular posts from this blog

[STO] PVP as War, PVP as Sport.

In the middle of last year, I read a little on a thread about "Combat as Sport versus Combat as War." It was referencing a very long opinion post for Dungeons & Dragons 5th Edition (currently in development). Intriguing as it was, though, is was concerning a tabletop role-playing game. Could it offer anything worth noting about Star Trek Online's PVP? I think so.

[STO] Master Keys without spending a dime.

Cryptic/PWE just unveiled the latest lockbox for Star Trek Online: the Temporal Lock Box . Its time-travel themed, with all sorts of neat ships, consoles, etc., both to be won on random chance and via Lobi. You should really take a look - they're very cool looking . Now, given that Master Keys cost $1.25 each (well, less if you buy 10-packs), you might be hesitant to go after them. You might also be leery of the whole lockbox scheme. And, that's understandable. Goodness knows Pavlovian responses aren't limited to just dogs! So, how to play without paying...?

The difficulty of cooperative games.

Sunday afternoons I normally find my self at Paul and Mandy's house. They're a wonderful couple with a wonderful family - gracious and hospitable. The time is often spent playing games of various types - word, card, personality, trivia, etc. We've played Moods, Wizard, Pit, Title Recall, Shout it Out and more, enjoying ourselves the whole time. Its not uncommon for the house to have eight or more people there, visiting, and enjoying each other's company. Much to their credit, as well as the folks who come, its often laid back and everyone is a good sport about winning, losing, and generally just playing. But one thing I was wondering, however, is "are there many cooperative games?" As is, the games we play are typically competitive in nature. The rules set up a system for that competition that everyone has to abide by and goes from there. There is really only one winner, be it an individual or a particular team. Now, that is good, and enjoyable, but "in t...