Skip to main content

[STO] Z:D Exchange Traffic

Update: Chart revised! Took out period where I wasn’t tracking everything, and managed to add the Z:D price chart into it. Its showing the trends/movement of the price, and is there for reference.

Season 7 has been out for a while now, and I felt it was a good idea to bring out another chart. What is it this time? The overall volume of the market!

image

What is this? When I get the daily Z:D prices, I also record the top 5 buying and selling lots. Now, this does not show the value of the Z:D market, just how much is flowing through it. For instance, Tuesday, October 30th had a tremendous spike in traffic, with prices around 1:158. Thursday, September 27, was a incredibly low volume day when prices were 1:165.

The obvious question is, is this due to price?

Well, hard to say. Prices have been pretty constant overall, but obviously things had been trending downward if you go by volume. Once Season 7 debuted on November 13? There prices of Dilithium started going up by a fair amount as supply went up for a bit (returning players), but then dropped down again. Presumably this is from players depleting their supplies of surplus Dilithium, and keeping it for themselves. Also, the infamous “clickie” exploit missions on the Foundry were addressed, which further reduced surplus Dilithium entering the Exchange.

Cryptic announced on November 20th that they would have incoming changes to help address the Dilithium supply. The first of which was released on Friday, November 23, and the next one will be this Friday, November 29. Will these work? I don’t know! Here’s hoping. I believe there will be an increase in Dilithium earned, but I simply don’t know if it’ll make it to the marketplace. Right now is a great time to sell, but I did like the price of Dilithium to be a little bit lower.

This will definitely be a long term thing to watch, and I must say I’d love to see Cryptic’s data-mining on the topic.

Comments

Popular posts from this blog

[STO] PVP as War, PVP as Sport.

In the middle of last year, I read a little on a thread about "Combat as Sport versus Combat as War." It was referencing a very long opinion post for Dungeons & Dragons 5th Edition (currently in development). Intriguing as it was, though, is was concerning a tabletop role-playing game. Could it offer anything worth noting about Star Trek Online's PVP? I think so.

[STO] Master Keys without spending a dime.

Cryptic/PWE just unveiled the latest lockbox for Star Trek Online: the Temporal Lock Box . Its time-travel themed, with all sorts of neat ships, consoles, etc., both to be won on random chance and via Lobi. You should really take a look - they're very cool looking . Now, given that Master Keys cost $1.25 each (well, less if you buy 10-packs), you might be hesitant to go after them. You might also be leery of the whole lockbox scheme. And, that's understandable. Goodness knows Pavlovian responses aren't limited to just dogs! So, how to play without paying...?

The difficulty of cooperative games.

Sunday afternoons I normally find my self at Paul and Mandy's house. They're a wonderful couple with a wonderful family - gracious and hospitable. The time is often spent playing games of various types - word, card, personality, trivia, etc. We've played Moods, Wizard, Pit, Title Recall, Shout it Out and more, enjoying ourselves the whole time. Its not uncommon for the house to have eight or more people there, visiting, and enjoying each other's company. Much to their credit, as well as the folks who come, its often laid back and everyone is a good sport about winning, losing, and generally just playing. But one thing I was wondering, however, is "are there many cooperative games?" As is, the games we play are typically competitive in nature. The rules set up a system for that competition that everyone has to abide by and goes from there. There is really only one winner, be it an individual or a particular team. Now, that is good, and enjoyable, but "in t...